Software Engineer, Infrastructure, Paradoxum Games, Reston, VA


Paradoxum Games -
N/A
Reston, VA, US
N/A

Software Engineer, Infrastructure

Job description

Paradoxum Games is looking for a new infrastructure software engineer to help us move off of the cloud and into the datacenter! As a infrastructure software engineer, you'll work directly with our principal engineers to develop & maintain new, reliable, and performant infrastructure that serves millions of people each month.

You're a great fit for this role if you:

Required: have 2-3+ years of experience administering and maintaining large-scale container orchestration systems (Kubernetes, HashiCorp Nomad, Docker Swarm)Required: have a solid background (2-3+ years of experience) in low-level systems programming (C++, Rust, Go)Required: are intimately familiar with industry-standard networking protocols (BGP, VRRP, OSPF)Required: are OK with being on-call and ready to respond to incidentsRequired: have excellent written / verbal communication skills in EnglishRequired: are OK with occasional travel to datacenter sites (Ashburn, VA)have great problem solving skills - not every problem is straight forward here!have great organizational / planning skills, with a keen sense of exactly when things need to be re-organizedhave a passion for both playing and making gameshave experience debugging complex problems at scale across multiple different componentslike high impact projects and project ownership, designing infrastructure that hundreds of thousands of players use dailyare familiar with next-generation software-defined VPNs (Tailscale, WireGuard, etc)understand the importance of having good metrics / telemetry (OpenTelemetry, Victoria Metrics, Jaeger)don't mind occasionally (and we mean, occasionally) working on the weekends to get something out the doorare familiar with common network topologies (Hub/Spoke, Backbone, etc)don't mind pulling out Wireshark to debug a networking issue, or getting your hands dirty and writing a Wireshark dissector for a bespoke network protocol you designedhave an appreciation for well-written, thoughtful, and down-right beautiful codeknow the T568B wiring standard by heartcan lift over 50+ lb easily (2U servers are heavy!)

You will:

Work with other team members located remotely via Slack / Google MeetCollaborating with cross-disciplinary peers, manage complex initiatives that span multiple peers and teams, and leading projects start to finish, including assessing risk, setting goals, and following up with peers to ensure timely deliveryWrite clean, maintainable, and dependable Rust / Go code powering Paradoxum GamesWrite Helm charts and deploy services on our Kubernetes clusterHelp us stand up and maintain our bare-metal server fleet, located in Ashburn, VAMonitor and respond to any incidents affecting user-facing services

Bonus points:

Experience working in a self-managed or remote environmentUnderstanding of the Roblox platform and its' limitationsHave experience contributing to the Open Source communityHave existing code snippets of your current work, either on GitHub or provided as files

Please note that this job is only currently available to people that are 18+ and are based in the US! While we'd love to hire from outside the US, currently we're not able to at this time.

Please note that this compensation is for employees based near our headquarters in Reston, VA. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future.#J-18808-Ljbffr


Full-time 2024-06-15
N/A
N/A
USD

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